Thursday, February 26, 2015

GDC Crunch

So last minute we had to come up with promotional box art and a build for the school for GDC.  For some reason, even though I only deleted the non-deformer history, it still broke the rig.  So then we went to what should have been the original plan, and just used the original textures and UVs as a template.  Since it was such short notice, I did a very basic texture, essentially just blocking out the colors.  I'll go back to add details to it later, for the next build.  I also made the box art below, and a scene for the website and Facebook page.  And we finally settled on our small logo for Twitter.









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