Thursday, March 26, 2015

Movement

So we're nearing the end of the semester and all the art left is mostly refining and finishing.  We decided that we needed better edge art work for the levels and that I needed to redo the graffiti words to look more cohesive.  We also felt that we needed to create more movement in the levels to make it feel more like a factory.  I made a gear asset that will be collidable and rotate, which can interact with goo and add random movement that should be interesting.  Also, I made modular conveyor belt pieces so we can create conveyor belts that are as long as we need them to be.  Each piece has its own sprite sheet so once a conveyor belt is created, it will animate together.  We are also going to make a toy spawner that spits out toys randomly.  We feel like adding these elements will add make the game more dynamic.





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