Friday, November 21, 2014

Level Design

On Sunday we all designed levels and then played through them.  This way we were able to see what was fun and what wasn't.  It was interesting to see how many different play modes everyone came up with, using the same assets and mechanics.  We also used that opportunity to make sure everyone was on the same page and had the same vision for the game.  We came up with a razor and description so if ever any of us forget, we can remind ourselves.

We also got our website and facebook page updated, so go check them out!  http://www.melterman.net/

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