So we're nearing the end of the semester and all the art left is mostly refining and finishing. We decided that we needed better edge art work for the levels and that I needed to redo the graffiti words to look more cohesive. We also felt that we needed to create more movement in the levels to make it feel more like a factory. I made a gear asset that will be collidable and rotate, which can interact with goo and add random movement that should be interesting. Also, I made modular conveyor belt pieces so we can create conveyor belts that are as long as we need them to be. Each piece has its own sprite sheet so once a conveyor belt is created, it will animate together. We are also going to make a toy spawner that spits out toys randomly. We feel like adding these elements will add make the game more dynamic.
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