So we got the new artwork in the game and it looks great! I think I like it even better than the original theme. We showed this build on Tuesday to the class and some grad students who haven't seen it before, and they loved it. I still have to get the new character's texture done. I accidentally broke the rig when I deleted the history after laying out the UVs in Maya. So I had to go back and redo them, only deleting the non-deformer history. We should have it done on Thursday. We're pretty much focusing on getting everything working and perfect for GDC next week.
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